Standards
Empowered Learner - Students leverage technology to take an active role in choosing, achieving, and demonstrating competency in their learning goals, informed by the learning sciences.
Generate resourceStudents, with guidance, consider and set personal learning goals and utilize appropriate technology to demonstrate knowledge and reflect on the learning process.
Generate resourceStudents, with guidance, learn about technologies that can be used to connect to others and demonstrate the ability to link purpose with resource(s) to enhance and customize their learning.
Generate resourceStudents, with guidance, learn to recognize feedback from both people and features embedded in digital tools, and use age appropriate technology to share learning.
Generate resourceStudents, with guidance, learn to recognize commonalities and fundamental structures across digital tools and begin to transfer learning between tools or learning environments.
Generate resourceDigital Citizen - Students recognize the rights, responsibilities, and opportunities of living, learning, and working in an interconnected digital world, and they act and model in ways that are safe, legal, and ethical.
Generate resourceStudents, with guidance, discuss and develop their digital identity through responsible use of technology.
Generate resourceStudents, with guidance, engage in positive and safe behavior when using devices and working online with others.
Generate resourceStudents, with guidance, begin to develop an understanding of ownership, sharing of information, and how to respect the work of others.
Generate resourceStudents, with guidance, demonstrate the importance of keeping their information private.
Generate resourceKnowledge Constructor - Students critically curate a variety of resources using digital tools to construct knowledge, produce creative artifacts, and make meaningful learning experiences for themselves and others.
Generate resourceStudents, with guidance, use provided digital tools and resources to find information on topics of interest.
Generate resourceStudents, with guidance, become familiar with age-appropriate criteria for evaluating digital content.
Generate resourceStudents, with guidance, use a variety of provided tools to organize information and make connections to their learning.
Generate resourceStudents, with guidance, explore real-world issues and share their ideas about them with others.
Generate resourceInnovative Designer - Students use a variety of technologies within a design process to identify and solve problems by creating new, useful or imaginative solutions.
Generate resourceStudents, with guidance, ask questions, suggest solutions, test ideas to solve problems, and share their learning.
Generate resourceStudents, with guidance, use age appropriate digital and/or nondigital tools to describe the steps in a design process.
Generate resourceStudents, with guidance, use a design process to develop ideas or creations, test their design, and redesign as necessary.
Generate resourceStudents demonstrate perseverance when working to complete a challenging task.
Generate resourceComputational Thinker - Students develop and employ strategies for understanding and solving problems in ways that leverage the power of technological methods to develop and test solutions.
Generate resourceStudents, with guidance, identify a problem and select appropriate technology tools to explore and find solutions.
Generate resourceStudents, with guidance, analyze age appropriate data and look for similarities in order to identify patterns and categories.
Generate resourceStudents, with guidance, break a problem into parts and identify ways to solve the problem.
Generate resourceStudents discuss and develop an understanding of how technology is used to make a task easier or repeatable and can identify real-world examples.
Generate resourceCreative Communicator - Students communicate clearly and express themselves creatively for a variety of purposes using the platforms, tools, styles, formats and digital media appropriate to their goals.
Generate resourceStudents, with guidance, use a variety of tools for creating something new and communicating with others.
Generate resourceStudents, with guidance, create original works using digital tools and resources.
Generate resourceStudents, with guidance, create digital artifacts to share ideas in multiple formats.
Generate resourceStudents, with guidance, select the appropriate technology for sharing their ideas with intended audiences.
Generate resourceGlobal Collaborator - Students use digital tools to broaden their perspectives and enrich their learning by collaborating with others and working effectively in teams locally and globally.
Generate resourceStudents, with guidance, use digital tools to work with other learners and get to know people within their local community and beyond.
Generate resourceStudents, with guidance, use technology to communicate with others and to look at problems from different perspectives.
Generate resourceStudents, with guidance, take on various team roles and use age appropriate technology to complete projects.
Generate resourceStudents, with guidance, use age appropriate technology to work together to demonstrate an understanding of local or global issues and suggest possible solutions.
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